Add-ons that were made basekit are useless
I feel like it will just be better for the game if the entire add-on got made basekit instead of removing 50-75% of it and transferring it basekit. This doesn't help with add-on variety at all since we have come to have killers with straight up useless add-ons. Examples being the following:
- Knotted Rope (Houndmaster)
- Potion of Speed (Lich)
- Restaurant Menu (Animatronic)
- Walleyes Match book (Ghost Face)
- Blurry Photo (Unknown)
- Ruby Circlet / Travelers Hat (Dark Lord)
- Wax Doll (Pyramid Head)
- Pillaged Mead (Knight)
The above listed add-ons have more like them but essentially there is zero point in running them as they provide little to no value. The following add-ons are grouped and awkward for the killer to actually get value from
- Increase the visibility of blood? (ex. Chucky and a couple more)
- Extremely situational add-ons such as Punctured Eyeball (Unknown)
- Adi Valente #1 (Skull Merchant) Claw trapped survivors get slightly smaller skillchecks?
More useless add-ons but not nearly as useless as the previous ones:
- Olibanium Incense on Plague shows the aura of a survivor when you already know where they are.
- Light wand (Xenomorph) increased turrets downtime though basekit gives you ample time to destroy them.
Apologies that the post was ordered/made awkwardly I made this whilst in killer queue. However I do like the direction that the new add-ons are going for such as The Animatronic, The First, The Executioner, and The Slasher, as they all have significantly less useless or just bad add-ons in general and allow for more build variety and interactions with their powers
Give hag an add-on pass and increased lunge from teleports btw
Comments
Imo. Killer addons should be reduced to 15 (this is how many 1 page has)
Because we have 21, a lot of them are either underwhelming, boring or useless
1 iri, 2 purple, 3 blue, 4 green, 4 brown, 1 event for example