Omnipresent evil visuals
The survivor side of the Omnipresent evil effects are perfect
However, i really feel that Jasons first person viewmodels need to become enshrouded in smoke in some way, it looks really strange currently with how quickly hes moving, looks like those videos where people put first person video models on a drone
I think either just making them translusent and surrounded by fog OR making him become a poof of smoke for a moment and then disabling the viewmodels entirely could work. Just. Something needs to change about them
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