blindness affecting slugs and hooks
i am apparently oblivious but for years i though blindness did not affect being able to see the aura of people slugged or on hook but i just had a twins match where i was using one of my hex builds and one of my favorite hexes is Hex: the third seal because i tend to use it to stop windows of opp, aleert or other aura perks. i had always thought hooks were excluded and slugs as well (i though slug blindness was removed back when the extreme deerstalker/franklins/knockout build was in play and then changed) and its a go to perk on all my killers. But ive never encoundered people having issues unhooking so i never thought differently.
However on the cornfield map, i am playing twins and with victor i hit all 4 survs and they never cleared that totem, just all my others. at one point i slugged a guy but couldnt pick up when i arrived with charlote due to the vultures swirling around hungry for the pallet save so i chased and left area and couldnt find slug on a later rotation. The team never picked them up and they bled out on the map.
I didnt think about it much because i was extremely active this match. i hooked 2 more survs who then all died on hook bleedout.
i thought the last guy abandoned his team for hatch since he didnt unhook and so in chat i mentioned it was rude that he abandoned 2 of his team mates and then the group told me they were blind and didnt know where the hooks were or the slug.
That made my build incredibly nasty.
Now, dont get me wrong as a killer i freaking love that, thats an extremely potent pressure tool to use but putting aside my personal love for that being possible, is that not seemingly a bit broken? particularly the slug, the hooks i assume still give you the initial noise notification but slugs dont and so that can make pick ups really hard, at least for the slug.
Curious on the thoughts and just also humble bragging about that amazing match i had. I owned and never used twins for years and decided to try her and she is incredibly fun, at least in my more average skill bracket
Comments
Yes let's make blindness even worse. If a survivor has bond actually that's super unfair third seal blocks the aura. I agree, let's make blindness block 1 aura at most and for 2 seconds tops.
A SWF being able to say "Hey dude I'm by shack" or "hey im hooked near basement entrance by main" surely should be given to everyone.
are you saying blindness is bad or? not sure i get the sideways message your saying
Of course this gets down voted but youre right dude. Blindness needs a huge buff. Like you shouldnt even be able to see the hook bubble in my opinion. Make the killer actually a threat when he gives you a debuff
Yes blindness is bad dude. Survivors are just mad because it shuts down windows of opportunity. Their major crutch of this game
I'm not sure where the hostility is coming from with some of the responses you're getting. You're just opening a discussion based on an in-game experience you had, not asserting anything or calling for change.
To answer you, though; no, I wouldn't say blindness is overpowered in its current state. It can be disorienting when you're not used to/expecting it and can certainly mess with survivors that are not paying attention to the game. I think you just had a great game, overwhelmed the survivors and they were either not on top form, inexperienced or not warmed up enough to respond to it.
Plus Twins tends to do well due to being rare.
I mean blindness is allready a very meh effect and third seal is a hex . It may have worked for you because no one had an anti hex related build that match . Also you were playing twins who are one of if not the best slugging killer in the game . Outside of this scenario going for a full slug can be quite risky .