Suggestion: Persistent cosmetic injury system.
I think Dead by Daylight would feel much more immersive and horror-focused if survivors had visible persistent injuries during the match.
Right now survivors only have blood effects, but their bodies and clothes look mostly unchanged after hooks, hits, or moris.
My idea is a cosmetic-only injury system that does NOT affect gameplay or balance.
Comments
This was tested in a PTB years ago, but never made it past that. We also did not get any information about it since then, so I dont think something like that is planned or will realistically be added to the game.