Do you even playtest your game ?

Not to be mean but honestly to you play your own game online with random players ?

The game state is unbearable.

Killer : frustrating and sometimes impossible when you go against SWFs. Boring and too easy when the matchmaking gather soloQ/duoQ players (that are not coordinated 90% of the time).

Survivor : unplayable if you are not playing SWF.

The game needs a total overhaul :

  • SWF level of information for soloQ (in the lobby aswell)
  • Tighter matchmaking
  • Maps, pallets, items, perks rebalance (pallets custom balance depending of the killer played)
  • Camp/tunnel still needs to be adressed

I don't know how you can leave the game in such a state for so long…

And then you spam us with anti go next mechanics because you are unable to fix the issues and you want to force the players to play the game… is it a game to have fun or a prison ?

Most games do not have a go-next epidemic, that's a DbD problem cause the level design is terrible and instead of fixing it you punish the players that do not want to deal with it.

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