Reworking Ghost Face into more Stealth Oriented (and net stronger)
What my rework is trying to Achieve:
To make GF more unique from Myers and other Instant down killers by massively buffing his ability to ambush and weakening his ability to stockpile marked progress then Instantly apply exposed mid-chase. To remove GF being punished for injuring survivors and thus make ambush -> hit -> run into a more viable strategy.
Having the way to lose Night Shroud tied to being hit leads to scenarios where the survivor wants to be hit to lose Marked progress and the killer doesn’t want to hit to keep the progress. (which is really awkward and shouldn't exist.)
Also reworks to almost all GF’s add-ons (because many suck / boring and some are becoming base-kit).
Rework
- (Massive Nerf): Exiting Night Shroud from being revealed or pallet stunned removes partial marked progress from all survivors. (does not affect fully marked survivors. Hitting a survivor during Night Shroud will be the only way to exit Night Shroud without having all survivors lose marked progress.)
- (Change): Missed basic attacks and stuns not from pallets no longer end Night Shroud. (this way GF can’t intentionally miss an attack to avoid being revealed.)
- (Buff): Injuring a healthy survivor no longer removes their marked progress.
- (Massive buff): Night Shroud Recovery time: 17s (15s on ptb) -> 6s.
- (buff): Stalk rate: 22.5->25/s not leaning, and 45->50/s while leaning. (Mark requires 100 stalk points, so ~2.2-4.4s stalk -> 2-4s stalk.)
- (buff): Crouch speed: 3.8 -> 4m/s.
- (buff): Survivors cannot reveal you for 7 seconds after being hooked.
Add-ons changes
Brown:
- Leather Knife Sheath: Increases your Movement Speed by +5% when Crouched. (was blue rarity and 10%.)
- Walleye's Matchbook: While you are being revealed, gain 3% haste.
(Unchanged: +10s marked duration. +40% movespeed while stalking.)
Green:
- Cinch straps: Pallet stuns no longer end Night Shroud (and thus doesn’t remove marked progress from survivors).
- Olsen's Journal: When you mark a survivor, they become the obsession.
- Telephoto Lens: Survivors’ Marked Duration decays 33% slower while outside of chase. (Results in up to ~29.5 more seconds.)
(unchanged: +2s killer instinct. Reveal aura of marked survivors doing rushed actions.)
Blue:
- Chewed Pen: Injuring a healthy survivor increases their marked progress by 30%, up to 99%.
- Knife Belt Clip: You are revealed 25% slower while not stalking. (so always 1.5 -> up to 2s.)
- Lasting Perfume: During Night Shroud, injured survivors suffer from the Mangled and Hemorrhage status effects.
- Olsen's Wallet: Injuring a healthy survivor during Night Shroud gives you both 6% haste for 6 seconds.
- “Philly”: Downing a survivor increases the marked progress of each healthy or injured survivor by 10%, up to 99%.
Purple
(all unchanged though the two exhaustion add-ons probably need number changes.)
Iridescent:
- Ghost Face Caught on Tape: Survivors’ marked progress are shown to survivors. You are revealed 25% faster while stalking. Reduces the time to mark survivors by -25%. (reduces marking time from 2-4 seconds -> 1.5-3.0s. Reduces reveal time from 1.5 -> at worst 1.2s.)
(unchanged: Downing a marked survivor reveals all survivors)
Comments
This does sound quite interesting.
It could probably make him better, but I am unsure how his mains would react to these changes, specifically the first nerf.
I would like to see those changes:
→ Ghostaface can now lose stealth only to being revealed (fix reveal mechanic)
→ While in NS every marked survivor will increase GF movespeed by 5 %
→ Taking damage now only lose half the marked progress (was full progress)
→ NS automatically activates once gauge is reffiled (similiar to Xeno crawling mode)
→ Reveal is no longer possible when in dying state or on the hook
→ Revealing Ghostface removes half of your mark
→ When in NS Ghostface has 25 % buff action speed
→ Replenishing NS now takes 16s
Secondary power: Rampage
→ When at least one survivor is marked, end your power and gain 10 % haste for 10s
→ If any survivor is downed while in Rampage the NS will be automatically activated again