rework the hud for survivors for a better communication
give each survivor a dedicated colour from red, yellow, blue and green. (hopefully you can change the colours in the colourblind accessability option)
whenever a survivor is working on an interactable, totem, gens, gate.
those things will be highlighted and given the colour to the survivor working on it.
make totems and gate have an limitless range and maybe have gens only have an visible aura when 12-16 meters away.
that way, survivors know what you were doing, remember it and capitalize on it, in the future.
if you have any question how this would work, please ask away and ill happily answer your questions.
Comments
only issue i see with this are totems but to be fair the whole gameplay loop/design of totems could use an overhaul with their spawns etc
I'm defending giving survivors in game chat same as is in lobby. So they can communicate same as swf. FE. hex is in shack, he has nowhere to hide etc. With that we can focus more on balancing killers. Btw I would be also for this chat to be optional to avoid toxicity.
>give each survivor a dedicated colour from red, yellow, blue and green. (hopefully you can change the colours in the colourblind accessability option)
This is actually good and simple proposition.