It's been 2 or 3 years and this is still something that hasn't been changed
Xenomorphs flame turrets are a 41m range item that beeps on how close the xenomorph/killer is, but that's not the issue here, well, sorta, the real issue, is that it bypasses undetectable and at such a big range, meaning, any and all stealth perk builds, including its own built in undetectable via tunnels, is pointless, making Xenomorph the first killer (to my knowledge, please correct me if I'm wrong) that makes like 20-30% of killer builds pointless for a killer, whom, by lore, IS a stealthy bushing predator, and the motion trackers takes that away, either
A: make it so it doesn't beep when Xenomorph is undetectable by any means
B: decrease the size of range from 41m to like 10-20ish meters
Or C: get rid of it altogether
Tbh, idky people aren't complaining about this at all when this is an issue with balancing for perk builds and power interactions, which is one of many reasons why no one uses Xenomorph, bc of how OP its built in power counter is
Comments
Those who are down voting are crazy, this is an issue, not a single killer had this problem aside from xenomorph (again, to my knowledge) which is a terrible design for a killer in general, idky yall aren't changing this or agreeing, if yall truly want balance, stuff like this, needs to change