Maps remember Trapper traps...
What if there was a way for the various maps to remember the last place you placed traps? Then respawned them in the same vicinity for each new match?
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You could do that, but procedural generation is a thing. Sometimes a particular window is open, sometimes it's not, that sort of thing. I don't see it being of any benefit honestly.
Lessening the time it would take to set traps since you'd be patrolling at the same time.