The mark was severely missed with this one I think.....Honestly I'm not sure where to start so if anybody has a list lest start it off; Fog vials definitely need a heavy tweak or at least disabling before we get much further. The bugs are bit......unfortunate.
I'm surprised they didn't compensate at all for the huge nerf Franklin's Demise got. This reminded me of when they butchered perks like Eruption, but realized the nerf was a bit to much and toned it down a little bit. Franklin wasn't OP as Eruption was back then and even then, didn't receive the same consideration to compensate for the nerf. RIP Franklin, it's only sligthly stronger than item-dropping add-ons now, and those add-ons suck for most killers.
On the survivor side, Streetwise got changed in a way that it can only fit into chest-hunting builds, but at the same time it makes you open chests LESS often, since the items will last longer. RIP Streetwise+Built to Last combo. And all of that because they changed how charges work to introduce this new item.
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I'm surprised they didn't compensate at all for the huge nerf Franklin's Demise got. This reminded me of when they butchered perks like Eruption, but realized the nerf was a bit to much and toned it down a little bit. Franklin wasn't OP as Eruption was back then and even then, didn't receive the same consideration to compensate for the nerf. RIP Franklin, it's only sligthly stronger than item-dropping add-ons now, and those add-ons suck for most killers.
On the survivor side, Streetwise got changed in a way that it can only fit into chest-hunting builds, but at the same time it makes you open chests LESS often, since the items will last longer. RIP Streetwise+Built to Last combo. And all of that because they changed how charges work to introduce this new item.