Buffs I'd give to xeno now that springtrap is out and is a "better" xeno

Buff 1:

Reduce the range of motion trackers to 10m or completely get rid of them

Reason:

His stealthy & ambush style is what the xenomorph is known for in alien, the 41m tracker for flame turrets takes this away, even in undetectable or in tunnels, making all stealth builds & ambush play styles useless, even when in undetectable

Buff 2: Tail attack range: increase to from 4 meters to 6 meters.

reason: it feels too short considering that most gaps are too far for xeno to reach with tail attack, so making this longer, would make reaching Survivors easier without making it too op, but in return, I'd make it a slightly more punishing when missing, for a slightly longer cooldown

Buff 3: Acid blood: acid blood activates when exiting a tunnel in crawler mode for 20s, and only deep wounds if someone is already injured, changing the duration to 30-40s would make it last longer & removing the deep wound affecy will allow the xeno to down Survivors even if injured, but in return, crawler mode takes 20% longer to recharge altogether

Reason: the duration is too short, you'll only get 1 hit, and most times when ppl find this out, they start predropping, which takes it to a useless level in a way that makes it barely useful at all, while making it last longer & able to down Survivors, making it at least useful, although, I could see this being too op, so either- increase the duration or allow it to down instead of deep wounding, either would be a good buff to make it useful

Buff 4: undetectable when leaving tunnels for a short time like 6-10s

reason: this would make ambushing at least viable, bc even now, regardless of turret or not, leaving a tunnel still holds the terror radius when fully leaving, letting the xenomorph have the ambush playstyle in a way that its supposed too

These are some ideas that would buff the xenomorph and make it a more of a pick rated character without it being too op

Tagged: Killers

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  • Also, I will be making a demo & sadako partial rework posts so they aren't in the same boat as well, bc even before ST came out, they already were tbh