[PTB] Springtrap Axe animation not lining up properly
The animation when The Animatronic "reels" in a survivor with his axe typically bugs out, leading to the survivor floating quite a distance away before being rocketed into Springtrap's arms. In my particular example, the game seemingly kept my character model running while playing the animation- making Claudette slide away from him and then snap into the carry animation.
Platform: PC, Steam
Step by Step: Playing either as a survivor against Springtrap, or as him, enter the state in which said animation plays. Either from being hit by his axe, or hitting a survivor with his axe.
Video: https://youtu.be/eYtstbhGeTw
Log:
DeadByDaylight.log
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