SWF needs numbers clarity.
SWF has a slightly lower percentage of survivals than solo. I think we have to look past raw numbers here. If 4 people all play together they are way more likely to stop playing the game and go for hail marys, so they all live or die. While soloQ is more likely to focus solely on survival
WWe Gotta see the data in depth. Not just total percent survival, but how often 1,2, or 3 survive and how often it's a total wipe. I suspect that these numbers could provide some good insight
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