Red herring buff/rework

After repairing a Generator for at least 1 second, its Aura is highlighted to you in yellow.

  • Pressing the second ability button (was entering a Locker) will instantly trigger a Loud Noise Notification for the Killer and a flash bang explosion at that generator (new).

Red Herring has a cool-down of 15 seconds.

What do you think? @SoGo

My ideas for perks, killers…

Comments

  • @Langweilig said:

    After repairing a Generator for at least 1 second, its Aura is highlighted to you in yellow.

    • Pressing the second ability button (was entering a Locker) will instantly trigger a Loud Noise Notification for the Killer and a flash bang explosion at that generator (new).

    Red Herring has a cool-down of 15 seconds.

    What do you think?

    @SoGo

    I feel like this perk will always have that risk of screwing a random teammate over, which is not really ideal.

    Making it so it goes up like a firework would be fun tho.

  • I would actually love it. Make some unique skilled plays out of it.

  • @Langweilig said:

    After repairing a Generator for at least 1 second, its Aura is highlighted to you in yellow.

    • Pressing the second ability button (was entering a Locker) will instantly trigger a Loud Noise Notification for the Killer and a flash bang explosion at that generator (new).

    Red Herring has a cool-down of 15 seconds.

    What do you think?

    @SoGo

    I actually would not mind this, combine it with Quick and Quiet, Head On, and Blast Mine and it's quite nice.

    Some good deception plays for sure, even if I don't use Head On.

  • Thanks for supporting the change and being so positive about it.

    @SoGo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/441774/red-herring-buff-rework

    I feel like this perk will always have that risk of screwing a random teammate over, which is not really ideal.

    Making it so it goes up like a firework would be fun tho.

    Why do you think it screws over random teammates?

  • @Langweilig said:

    Thanks for supporting the change and being so positive about it.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3905796#Comment_3905796

    Why do you think it screws over random teammates?

    Because there is a chance of them being close when you trigger the perk. Of course, the best way is to have a line of sight on the gen when triggering it, but still.