A good perk build idea?
Open Handed, Kindred, exhaustion perk of choice, and Leader. Exhaustion for obvious reasons, Leader for quicker saves and heals to you, and Open handed extends the range of the Kindred's killer aura. Mainly this build is the first two perks, but what do you think?
Comments
My favorite build is dead hard, self-care, iron will, and borrowed time to help soften the possibility of camping/tunneling. This build usually works for me in solo survivor. (I don’t do SWF)