My Houndmaster feedback!

So Hound-master can be frustrating with the dog AI so my feedback to this is change is a couple things for the Hound-master not to be a weak killer. my change is very simple.

• First make it so the AI dog doesn’t get stuck on anything. So if you do a chase and what it is right now the dog AI just runs into a wall like an idiot what I think the change should be for the Chase or the Search is. That if the dog gets stuck on anything, it will teleport back right back in front of the Hound-master when a sequence of a chase or the search sequence is bugged. If the dog gets stuck on anything such as a wall, the dog will teleport right next to the mark that you put such as a generator or in front of you.

• Second change is that I want Hound-master’s power and hear me out, is that when you miss your dog with the chase sequence and the dog is next to a survivor within 2 meters their is aura revealed or killer instinct to you for 1.5 seconds or 2 seconds as base kit. Like the add-on that is called Torn Novel but instead of redirecting the chase it’s when you don’t grab the survivor with the dog.

• Bonus: Third change is that I want the search or chase sequence to give you blood points when you cast them. Casting those sequences will give you at least 50 blood points.

Thank you for reading this it will in definitely, make this killer a bit more better to play and not like a D tier killer but more like a C tier or B tier killer.

Comments