My last Freddy Krueger Feedback before his Rework
For a long time, I have anticipated a full-on Rework of The Killer Freddy Krueger. I already gave my two cents on this forum, but I wanted to finetune my feedback. My end goal is to make this character fun and interactive. I hope this a nice read for Freddy enjoyers.
The problems with Freddy
- The Dream World
Currently, it is not risky or scary to be in the Dreamworld. It only makes his Dream Traps work and creates a lullaby instead of a Terror Radius. There is almost no need to waste time waking yourself up.
- The lack of interaction
There is no strategy nor fun counterplay for both sides. The only mind games are teleporting to a gen while chasing a Survivor and using Dream Pallets.
- Punishing Powers
The Nightmare lacks Power when Survivors are Awoken. Teleporting is severely punished and Dream Traps have no impact outside of the Dreamworld. Most of the Time Freddy is a Killer without a Power.
- The Add-ons
His kit needs work, but his Add-ons need the most work. Most of the Add-ons have no real impact on the game.
My Fixes to Freddy
- Make the Dreamworld more Punishing and Dangerous for Survivors
Outside the Dreamworld: Make Freddy invincible to Survivors outside a short range.
Inside the Dreamworld: Make the Survivors' Aura be shown to the Killer for every Interval. Furthermore, Add-ons and Dream Traps should make the Dreamworld more scary to be in.
- Make an Incentive for Survivors to interact with Dream Traps or Clocks more
Dream Traps: make his Dream Snares and Dream Pallets basekit. Give Survivors more risk while interacting with Dream Traps like hinder them and show their Aura to the Killer for a short time.
Counterplay: Dream Pallets can now stun the Nightmare and interacting with Dream Traps disables the Killer's power for a few seconds.
Dream Clocks: make every Clock available to use.
- Make Teleporting less punishing
Teleporting should be more frequent and available to every gen at any time. Furthermore, the Nightmare should be more unpredictable when teleporting to a gen and he should know exactly where he is appearing.
- Give him another way to put Survivors to Sleep (Old Power)
Currently, the Survivors are put in the Dream World by a timer (60s) or being attacked by the Nightmare. Giving Freddy the ability to put Survivors to sleep at a distance, will make him less useless and let him use his power more over time.
- Give him more useful Add-ons
Ideas for Add-ons:
- Give Interacting with the Dream Traps more effects (blindness, oblivious, mangled, etc.)
- Give Dream Traps an Area of Effect (a terror-radius, aura reveal, blocked windows, hinder, etc.)
- Give teleporting to a gen different buffs (haste, aura, blocking gens or windows, killer instinct, etc.)
- Punish failing Skill-Checks or change the frequency of Skill-Checks (less/more chance)
- Lesser Cooldown/ Charge Time
- More effects while in the Dream World conditionally (blindness, revealing aura, hinder, exposed, etc.)
- Stealth Options (lower Terror-Radius, more invincibility, undetectable)
- Endgame Add-ons (faster action speed, blocking gates, etc.)
- Giving the Obsession debuffs (while in the Dreamworld) or faster (Micro)Sleep
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