+10% base speed for both killer/surv
DBD would have more action, more frenetic, more intensity
agree?
DBD would have more action, more frenetic, more intensity
agree?
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But in a stream when PTB of 2.4.0 devs say they will never make survivors speed increase to 100% or above so nope
Do you mean 110 vs 125 or 110 vs 126.5, the first would would be a killer nerf.
Also latency would become an even bigger problem
+10% extra base speed for both
Its a mathematical difference, are we talking about percentage points or about actual percentages of the percentage values? Either its 125 or 126.5 then
If the aim is just to speed up the game and affect balance it should be 126.5
I would actually rather slow down the game, aren't we trying to slow games down?
In a certain way yes, but killers would close the distance faster (with a speed of 126.5) and would have more map pressure, so it would compensate. Pallet and windows would probably be more necessary than ever in chases and loops wouldn't be as strong as now. It would be an interesting change to test in a PTB
If the base speed gets increased, and killers gets proportionally increased ( 110/ 126.5), then the time X to "catch up" to the survivor theoretically stays the same, while both sides cover more distance. The problem thus is that survivors get easier chances to utilise pallets ( more distance covered after window or pallet)
This would be worse if it'd be increased additionally (110/125).
While map pressure might increase for everyone except nurse I still think both cases are survivor favored.
No. The speed of the game is just perfect.
Only speed that needs to change is generator speed
Actually no, because you must look at relative speed. Currently killers move at 0.6 m/s relative to survivors (in a straight line) while with the changed speeds they would move at 0.66 m/s (10% faster). Not much, but it would make catching up faster.