Dev update feedback
Dredge
[CHANGE] Increased movement speed while charging Reign of Darkness to 3.8m/s (was 3.68m/s).
[CHANGE] Increased teleport speed outside of Nightfall to 19m/s (was 12m/s).
[CHANGE] Reduced teleport cooldown outside of Nightfall to 10 seconds (was 12 seconds).
[CHANGE] Decreased time to break out of a locked locker to 2.25 seconds (was 3 seconds).
[CHANGE] Increased charge rate of the Nightfall meter to 1 charge per second per injured Survivor (was 0.75).
[CHANGE] Reduced volume of The Dredge’s sound effects to make it harder to detect.
[CHANGE] Adjusted several Add-Ons.
Good changes. I hope you add something, so that not all lockers are locked by the end of a match. My idea would be that nighfall resets locked lockers to open ones, that can be locked again, but distroyed locks keep being distroyed. And please buff the iri addon (iri wooden plank), that gives exposed by making it instead of 12s the whole duration of nighfall and please make that being in a locker counts as searching a locker so that you could use darkness revealed and other locker perks.
Doctor
[NEW] Reduced Static Blast’s cooldown to 30 seconds if no Survivors are in range.
[CHANGE] Reduced Static Blast’s cooldown to 45 seconds if a Survivor is in range.
[CHANGE] Increased movement speed while charging Static Blast to 2.99m/s (was 1.16m/s).
[CHANGE] Adjusted Static Blast cooldown Add-Ons accordingly.
Nothing to complain, but I hoped for an improvement of his illussions, so that they move. Please devs let yourself inspire by the character mirage from Apex Legends.
Nemesis
[CHANGE] Requirement for reaching Mutation Rate 2 has been reduced to 5 Contamination Points (was 6).
[CHANGE] Increased Hindered penalty duration when infecting a Survivor to 2 seconds (was 0.25 seconds).
[CHANGE] Adjusted Licker Tongue and Marvin’s Blood Add-Ons.
I want better zombies!!!
Perks
Blast mine
[CHANGE] Reduced activation requirement to 40% generator repairs (was 50%).
Dev note: Does this make it practical? No. But let’s be honest, that’s not why you’re using Blast Mine. We’ve slightly reduced the repair requirement to make it a little easier to activate, but not so easy that it becomes annoying to face.
This will be so annoying!!!!!!!!!!!! The devnote is funny: "Does this make it practical? No. But let’s be honest, that’s not why you’re using Blast Mine."
Wiretab
[CHANGE] Reduced activation requirement to 40% generator repairs (was 50%).
Chemical trap
[CHANGE] Reduced activation requirement to 20% generator repairs (was 50%).
[CHANGE] Reduced trap duration to 40/50/60 seconds (was 100/110/120 seconds).
Mirrored illusion
[CHANGE] Reduced activation requirement to 20% generator repairs (was 50%).
[CHANGE] Reduced duration to 40/50/60 seconds (was 100/110/120 seconds).
Flashbang
[CHANGE] Reduced activation requirement to 50/45/40% generator repairs (was 70/60/50%).
Please give us stacks up to 2 or 3 on how many times we can uses them after getting the needed generator progress, so that we don´t loose generator progress or have to run to a locker all the time. For wire tab, chemical trap and mirrored illusion please make that they don´t deactivate after some time and that you can place them at multiple places at the same time. For flashbang please let us carry up to 3 at the same time or make that the item got 3 charges.
Deception
[CHANGE] Reduced cooldown to 30/25/20 seconds (was 60/50/40 seconds).
Please add a Quality of live feature to the perk, so that you could still jump into lockers while this perk is in play. I´ve died o many times because of this. Maybe by putting it on a diffrent button.
Dance with me
[CHANGE] Reduced cooldown to 30/25/20 seconds (was 60/50/40 seconds).
Diversion
[CHANGE] Reduced cooldown to 30/25/20 seconds (was 60/50/40 seconds).
I don´t think those buffs will change much, but they are good. I would buff the duration of dance with me.
Prstige
[REMOVED] Prestige levels are no longer shown in the pre-game lobby.
Good
Hook stages
[CHANGE] Increased duration of hook phases to 70 seconds (was 60 seconds).
Dev note: Some time ago, the total repair time of generators was increased. For the most part this was a positive change, though it had the side effect of making camping more effective
Can we please get hook grabs back?! You could even make it 80s-90s since gens take 90s.
Comments