Spirit cosmetics missing their characteristic effect

The hair on the "Messy Maru Mage" and "Loose Shimada" heads has lost the characteristic floating effect of the Spirit and now has a "natural" physics. This can be seen in the lobby, the store, and during matches. This has been happening since the patch that implemented Unreal Engine 5.

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Tagged: Under Review

Comments

  • Yeah this issue was reported twice if not thrice already, good luck :) Im upvoting and bumping this as a confirmation that the issue with Spirit's hair is STILL present.

    @Fen said:

    Platform: PC, although this issue persists regardless of the platform you're playing on.

    As the title says, Spirit's hair has lost it's "floaty" physics after the recent change in DBD's engine.

    Head pieces with broken physics: Loose Shimada from the "Tattered Tradition" outfit:

    https://us.v-cdn.net/6030815/uploads/KP1D7R2K0UI5/image.png

    Aswell as Messy Maru Mage head piece from the "The Reckoning" outfit:

    https://us.v-cdn.net/6030815/uploads/HCKVNOYXK72Q/image.png

    Additionally, Crimson overflow head piece from the "Haru Damashi" outfit has lost it's red highlights/gradient within the Spirit's hair:

    https://us.v-cdn.net/6030815/uploads/KH46AH63OGBI/image.png

    That's pretty much all the headpieces affected. Ghostface used to have a similar issue with floaty straps around his default outfit, but it got fixed recently.

    To reproduce the issues provided via screenshots above, you have to simply select the Spirit in the shop and equip all mentioned outfits, slowly rotate and pay attention to her hair clipping through her model (this isn't how it supposed to look).
    Graphic preset does not matter in this regard.

    @Anonymous said:

    A lot of spirit's head pieces/body cosmetics have lost their floaty physics