FREDDY KRUEGER REWORK THAT MAY BE CONTROVERSIAL

Freddy is in desperate need of a Rework. He is a wee bit op or the worst killer in the game. He was YEARS in the bottom of the Pool. Therefore I am addressing the problems of his power and have my take on Freddy Krueger to make him more skilled and have more counterplay.

Problems with Freddy's power:

  1. Freddy's abilities are too weak
  2. Almost no interaction between the Killer and Survivors
  3. The Dream World is not scary
  4. His add-ons do little to improve his kit.

Solutions:

  1. Encourage Survivors to quickly get out of the Dream World
  2. Encourage Counterplay and interaction for both parties
  3. Make his Power work all the time
  4. Make Add-ons that improve or encourage different playstyles

My Rework

Power Changes

  • [NEW] Combine the Dream Pallets and Dream Snares
  • [NEW] Swap the Terror radius and lullaby to not make the undetectable status effect useless
  • [NEW] Give the ability to put an awake Survivor to sleep from a distance (old Freddy)
  • [BUFF] Make teleporting to finished gens possible and make the overall Cooldown less
  • [BUFF] Make him invisible to awake Survivors
  • [BUFF] Make Survivors in the Dream World have an increase in Foot Steps, Grunts of Pain and Repair Noises
  • [BUFF] Remove the appearance of the Husk and show the direction you are facing while using Dream Projection
  • [NERF] Freddy can only teleport to gens within 60 meters
  • [NERF] Freddy can not attack awake Survivors

Anti-Loop

  • [BUFF] Dream Pallets can be manually dropped by Freddy which injures the Survivor
  • [BUFF] Dream Snares hinder the Survivor more and longer
  • [BUFF] Teleporting to a Gen is faster

Counterplay

  • [NERF] Freddy can now be stunned by a Dream Pallet
  • [NERF] Removing a Dream Trap by any means disables Freddy's Power for a short time
  • [NERF] Every Alarm Clock is available

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