Perk/Char changes

Just Throwing out some QoL changes id like to see.

Trapper:

  • Starts with all traps.
  • Bags give more traps.
  • Traps will re-open automatically after 45 seconds (like Skull Merc, and Singularity)
  • Iridescent Stone changes to 10-15 seconds or rework.

Twins:

  • Addons status change from crushing to his Pounce. (Rusted needle, Weighty Rattle)
  • Perks will be affected by Victor like Franklins. (Change Spinning Top)

Doctor

  • Static Blast change to 30 second base.

Pig

  • Traps activate when put on after all gens are done. this was back in 2.0 days.
  • get extra traps from lockers. (can test in a PTB)

Plague

  • Infected Gens stay infected ALL GAME. just need to do it 1 time.
  • Infected gens regress like if it had ruin on it.
  • sick survivors are hindered. (like Wesker)

Legion

  • lower cool down on Feral Frenzy.
  • increase duration of Frenzy. (5-10 seconds can test on PTB)

Cenobite

  • Chains harder to break.
  • cant break chains off walls.

Corrupt Intervention

  • BASE KIT FOR ALL KILLERS

BASE KITE MORI

Iron Will

  • change back to old "reduced the audio level reductions to 100%" @ tier 3.

Nurses Calling

  • change back to old "20/26/32 meters of range"

Self Care

  • change to old "30/40/50". that way if they wanna get to 100% they need botany knowledge. 2 perks would be a good trade.

4 Boon Perks

  • Equiping 4 Boon perks will give some bonus.

Object Of Obession

  • change back to old Aura reading 56/64/72 (If you are looking in the Killer's direction while outside of their Terror Radius, your link will reveal your Auras to each other.)

Sole Survivor

  • change back old Aura reading to 40/85/100%

Spine Chill

  • Change back to old 3.3.0

BBQ + Were Gonna Live Forever

  • re add the BP bonus.

Blood Warden

  • anytime someone is hooked or rehooked (different people hooked during that time) Blood Warden restarts.

Iron Grasp

  • Change to old 1.0 Effects of Survivors' wiggling are reduced by 25/50/75 + decreased the time taken to wiggle free to 20/40/60.
  • with perks like breakout and Breakdown i think it would be a good change.

Prove Thyself

  • Re-add the BP bonus.

Hex: Blood Favour

  • Change from Hex, maybe reduce range if OP in PTB.

Hex: Thrill of the Hunt

  • re-add notifications.

Insidious

  • Give Perma undetactable. i think the best games are when the killer sneaks up on u. or maybe add a perk that would give this.

Machine Learning

  • change to work like Coup De Grace, every time a gen gets done u get both effects. no need to kick gen.

Remember Me

  • Change back to 20/25/30.

Small Game

  • change back to old Aura, works on Dream pallets, hag and trapper traps and totems, no cool down.

Well Make it

  • Change back to 300% since its time based.

Breakout

  • Change back to 10 meters.

BASE KITE MORI.

Let me know what you think 😊

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