Create your own killer perk(s) and judge them!
Surprise Delivery
- Each time a Survivor is hooked for the first time, Surprise Delivery activates for the next 30/35/40 seconds.
- Kicking a Generator while Surprise Delivery is activate will instal a trap and it will deactivate Surprise Delivery.
- Trap will explode after 45 seconds and any Survivor cought within 4 meters of that Generator will lose one health state.
Backdoor
- After hooking a Survivor, Backdoor actives for the next 15 seconds.
- While Backdoor is active, the closest Locker is reveal to you. If the locker is empty, opening it will cause you to walk in and appear in the farthest locker on the map from your current position, then Backdoor deactivates.
Scourge Hook: Shadow Thief
- After hooking a Survivor on the Scourge Hook, you will borrow all equiped aura-reading perks from that Survivor for the next 10/15/20 seconds.
Comments
I can definitely see myself using these perks, but I do have to ask, how would Shadow Thief work?
And to add to the pile of perks to judge, here are mine, that were part of a Monster Hunter chapter concept I made a while back
Lets say you hook someone who has Windows and Bond in their build. Now you will have access to their perks and see what they would normaly see for 20 seconds. So you see all Survivors near by and all pallets, windows, etc.
Bloodrage seems bit too difficult to trigger to get kinda small benefit, but interesting idea.
Silver Duke lets goo anti-exhaustion, why not haha.
Wandering Flames seems like big time bomb to get info but I don't think its worth the effort to get it but very cool concept tho.
These are 3 Perks for a Killer who was a former Influencer who never really made it and jealousy turned to murder. Just thought it would be funny to think how influencer Perks may be incorporated:
Bandwagon. You become obsessed with a Survivor. Every time you hit the Obsession with a basic attack, the last conspicuous action the Obsession did before being hit is recorded. The next Survivor to start performing the same conspicuous action will have their aura revealed to you for 6/8/10 seconds.
"I never underestimate the ability of stupid people in large groups" - Kurtzzz
Trend-Setter. You become obsessed with a Survivor. Every time you hit the Obsession with a basic attack, gain 1 token and disable a random Perk for 15 seconds. The next Survivor (which is not an obsession) to be put into the dying state will have 1 of their perks randomly changed permanently. This can be applied 1/2/3 times per Survivor. The Killer can only carry 2 tokens at a time.
"I don't have to care. I just need them to believe I care" - Kurtzzz
Keyboard Warrior. Once the Exit Gates are opened, all area within the gates and within a 16m radius around the gate become affected by the Perk. If a Survivor does any gesture, crouch or perform any action other than healing in that area, the gates are blocked for 30/45/60 seconds. The only exception is if a Survivor is picked up by the Killer then Survivors can use items to attempt to blind the Killer without ramifications.
"Bad Decisions" - Kurtzzz
Hex: Hook Spreader
Hooking the first Survivor turns a Dull Totem into a Hex Totem.
While this Hex is standing, Survivors that you hook for the first time suffer the following effects upon expiration of their Haste and Endurance after they are unhooked:
3.5% Repair Speed Reduction
7% Decreased Speed Unhooking Other Survivors
10% Decreased Speed Healing Other Survivors
If a Survivor is put into the Dying State by the killer within 40 seconds of being unhooked for the first time and before 2 Generators are repaired, this Hex deactivates, and a random Dull Totem becomes a random Boon Totem
If 3 Survivors are hooked once, with none being hooked twice, The Entity blocks this Hex for 180 seconds.
↔️ Mirror Move - When you are stunned by a pallet, any survivor within your terror radius have there movement controls reversed for 10 seconds.
👁 Foresight - When a survivor enters within 4m of a gen that has been inactive for 20 seconds or more, the gen is highlighted to you. Gain 5% haste for 3 seconds. This only applies to each generator once.
💀 Mutiny - When the first survivor exits the trial, all other survivors left in the trial have there aura's revealed, become exposed and the exit is blocked for 6 seconds.