Reduce hooks

They need to lessen the hooks for the killers and the speed of the killer.

Comments

  • What do you mean exactly?

  • i feel there are too many hooks on the map.

  • Hooks are a funny thing, always have been. At first they could be permanently destroyed, and too few & spaced out, leaving just the basement. Later they could be 99% saboed kinda like the doors are since EGC was added.

    Always present was the rng element. Every killer has seen their hooks wayyyyyyy too close together one trial, and the next you can't find one within half a kilometer.

    Nowadays there are screams for maps to be smaller and smaller, but we aren't thinking it through. Shrinking the maps shoves hooks closer together sure, but that creates more problems, just as they shove the gens closer as well, again creating more problems. It always circles back to the map design really.

  • @DaDrunkenGam3r said:

    i feel there are too many hooks on the map.

    If you want to be slugged to death more often then sure.

  • @DaDrunkenGam3r said:

    They need to lessen the hooks for the killers and the speed of the killer.

    Uh... no. Hooks are irritating on some maps, if anything there needs to be more hooks on a few like Game, Ormond, and Haddonfield. Speed of killer? Please go play Killer... just, go play Killer.

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3644908#Comment_3644908

    Its a balance thats hard to adjust, if beople have boil over and sabo, hooks can come short really quick for the killer. i do think that Oak offerings are a bit to the weak side tho.

    You're joking right? Oak offerings are super unfair and unfun. When I see an Oak offering I always seem to have a crash, because that means that they have a Sabo build and it's going to ruin the game. Oak offerings need to be removed.