Why are these still in the game?
What I'm talking about is when objects spawn just close enough to a loop to make it so survivors can squeeze between the object but the killer is forced to go around. Basically making an infinite. This has been in the game forever and I dont know why it hasnt been fixed. I dont think I have to go into why this is busted.
The very simple fix is to make how objects spawn in relation to one another with the killers width in mind as the variable. I wish i took a wider shot to show the tree but these images should give you an idea of how broken this is.


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