What if luck also affected skillchecks odds?
Title........why not?
Title........why not?
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I mean it would either be useless or op, multiplicative a 1%/2%/3% on a default ~8% or ~15% for gens / healing would do nothing, additive could be game changing and or annoying. A 20%/27% chance to trigger a skillcheck every second would create really stupid builds and team strats.
could be true but it would finally give it a real reason to exist other than self-unhook build
I feel like with certain perks/builds, like Hyperfocus, it would be insanely strong on experienced Survivors, but for the most part, I wouldnt really mind luck increasing Skill Check odds since it would also make perks like Autodidact better.
could be like every 2-3 luck increase skill check odds by 1%, so it DOES something but it won't be busted, if you want lots of skill check you'll need a full squad for it, like for self-unhooks.
Counterpoint hyperfocus giving 2.8% bonus gen progress every 5 seconds (equivalent to 2x repair speed) throw in detectives hunch and you are gaming
Would be hard to balance especially if you have a bunch of luck offerings/Up the Ante stacking, like 1% wouldn't do much but 30% would be overpowered with certain builds.
I’d rather luck affect chest item rarity instead.
I would want luck to effect chests, that would make so much sense. Also the normal chest loot should be better and with it even more. I can‘t remember getting a purple item, which wasn‘t from plunderers instinct.
Also plunderers instinct the effect that the loot gets better should be removed and instead made faster opening of chests.