Adept/Merciless Killer Should Be 3 Kills; Not 4 Kills.

Whenever I do my Adepts, they are extremely challenging since the requirement to get a 4K often requires playing really sweaty (slugging, tunneling, camping, etc.).

Often my matches end in me slugging one of the final 2 Survivors while I search for the other Survivor which leads to a 4-minute game of Cat and Mouse that ultimately accomplishes nothing meaningful or fun for either side.

Why does this occur? Well the Hatch is not really something you can consistently deal with, and if you use an offering to make the Hatch spawn in an area, the Survivor you are chasing will run away from the Hatch spawn location so their teammate can escape through the Hatch.

Realistically, it just leads to situations that are incredibly stressful, unfun, and annoying/frustrating for both sides.

I think it would be much better to loosen up the restrictions and make Adept/Merciless Killer count with 3 Kills instead of 4 Kills, as it will make matches far more pleasant for both sides, you dont have to slug to prevent Hatch from spawning, and there is far more margin for error on the Killer's end.

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