Clown should have double the bottles by default
4 Bottles is far too few. You rarely have enough to use the yellow Bottles. With 4 Bottles, you need to be perfect with every Bottle to win chases fast. It's also hard to switch targets because he has too few Bottles to down a 2nd target. The 4 Bottle limitation seems like an outdated design when similar killers have infinite power usage, e.g. Doctor and Cenobite.
Comments
This, but unironically. As a Clown-main, I do struggle with the lack of map-mobility or any sort of global presence. But 'fixing' that would strip him of his identity. While I feel op's suggestion is too much, the direction of the thought is good. Mr Chase is an excellently designed killer, he only needs to do more of what he already does. And extra bottle, or even just more flexibility in changing bottles would go a long way.
I disagree. This buff would just make his chase power similar to Cenobite, who has infinite power usage and a stronger slow. His tier would go from C tier to B tier. The main thing holding back Clown is his tiny 4 bottle arsenal. Most killers have infinite power usage and directly damage the survivor from their power. The fact that Clown only has 4 Bottles when his Bottles don't directly damage the survivor is absurd.
I think his ammo for his bottles should have some changes especially to make the yellow bottles feel more usable without making the purple bottles feel weaker
imo he should have 6* bottles or 5* depending on how you feel but his ammo should function differently
Clown should have 3 kinds of bottles 2 purple bottles, 2 yellow bottles, and 2 "any" bottles (or 1 purple bottle, 1 yellow bottle, and 3 "any" bottles
The way it would work is each ammo type has some separate bottles that only work as ammo for that type but he also has a pool of bottles that can be thrown that work as either ammo type. Aka with this system the first 2 bottles of each type throw from their own respective ammo pool and any bottles after that throw from a global pool of ammo. This would effectively give clowns 6 bottles to use per reload but the same amount of bottles of each type that they would have currently meaning per reload you get extra bottles but only for using both types of bottles.
And if 6 seems like too much 5 bottles 1 of each type and 3 any bottles to give clowns a yellow bottle to play with they might not have ever used normally