Leave survivor perks ALONE!!
I just learned Made For This is getting "re worked" cause killers again whined and whined to devs. Taking the haste away cause low skill killers can't get easy hits or want to learn to beak loops. The chase peek meta became meta due to the valt re work being reworked cause again, killers whined that the were 'missing' valt hits and loosing chases. Maybe killers could practice instead of relying if devs to make it easier. It's rare for any killer perk to be nerphed. How would all killers having ultimate weapon no longer causes survivor to scream? Killers got self healing taking out, med kits nerphed to two heal max, boons worthless, dead hard neutered, etc. True you can't face camp with our a kolby timer but you can still proxy steps away from hook, or just use wraith to face camp. Also MFT was not the end all be all when a survivor was chased. Only that it might give you the chance to valt successfully, killers still had a major speed advantage. The game is designed that all killers can out run a survivor.
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Alternatively. Keep the movement speed and the endurance as it is. However Survivors do gens slower by 5% for every injured Survivor with MFT. Stacks up to 20%
True enough. It's always sad to see a perk you love nerfed though. I'm still salty about PtS losing the bp bonus.
As should be totally clear by now BHV doesnt listen to the community on advise what to nerf or to change. They have stated and proven that several times over the years. Made for this is pretty sure getting nerfed cause almost everyone runs it and they want to deminish the pick rate with this nerf. They made the change from injured to broken so that the perk just works in builds that specifically center around the broken status effect or against certain killers and not universally. The mental gymnastic behind the statement "its getting nerfed cause the devs totally only read the forum posts where killers cry and therefor its the killer players fault" is exactly why this community is the way it is atm.
Thats part of the problem the skill cap to be good at survivor (especially in soloq) is much higher than Killer. The strongest things killer can do (and they are strong as they're used in comp) is proxy camp and tunnel (basekit, no perks required), that require little to no skill. Baby killers do it all the time. Never see a baby survivor looping a killer for multiple gens.
Woo. Nah. res, maybe
Adrenaline is debatable
No you need to have deep wounds
Bur they removed the exuastion requirement
They kept the endurance effect tho