10 solo que matches against Mastermind in a row, yet somehow I'm suppossed to believe he is balanced
I have a pretty good Escape/Death rate again every Killer as I have been keep track this season.
But one outlier Mastermind 10 games against him all loses. Why?
He can spam the power which is unlimited, no downsides like nurse or blight, no reloading this power like huntress or DeathSlinger, no special way to build up the power like Oni , automatic recharge after mere seconds, while in a chase, no downside effects.
He does mobility better than Hillbilly. He can instantly rush around the map easier and more comfortably than Hillbilly. Hillbilly most tactically dodge around the smallest of obstacles and even if a slither of wall sicks out he instantly loses his mobility. Wesker just ignores every wall and just slides around, completely rushing from one end to the other. Has an add-on to break pallets like Hillybilly and if not, who cares just jump it like Legion. Not to mention Hillybilly's hitboxes are BROKENLY small, while Mastermind's is BROKENLY too Large.
Has superior slow-down than Pig. Pig is a slow killer who needs to actually put some work into slowing down before gens can get done to get her slow down which done right can slow the game down more than Mastermind. But Wesker has instantly slows down the game using is power, forcing survivors to take time out of the match to run across the map to open a SLOW box, than watch a SLOW spray animation. Pig games has 5 traps at most, Wesker can make each survivor have to do this at least TWICE if you have just the slightest skill.
Has better infection than Nemesis. Nemesis's tentacle actually needs to be aimed decently, even when keyboard players are spaming left/right making his infection easily to miss. And guess what even if you hit him, oh no they just turn blue wow! So you need to hit them twice with this inaccurate whip or get a random zombie hit...... Wesker not only infects them but ALSO hurts them? What? So not only is it easier to infect them, it automatically causes damage to. Only in extremely rare cases he throws you and you don't hit a wall, do you not get the extra damage. Plus why does infection continue, WHILE in CHASE?
There should be barrels around the map to reload the power, or make infection not also cause damage to a non-infected player.
The only reason I see him in the game is to give bad players something to play, that while is pick rate is through the roof.
Comments
People are playing him not because he's overpowered, but because he is fun to play as.
He's strong, but no where near op. And you have to be good at him.
Survivors do enjoy versing him as well. You just happened to be the one of a few guys who don't.
You’re overrating weak killer. As I tell every Wesker player try playing against good survs, you’ll see that he is bad. Survivors rule the match if It’s not Blight.
If you lose against Wesker in swf then you guys are not that good.
Pig can have a maximum of 6 traps. Survivors also have to at least run to a minimum of 12 boxes and search them if all traps are placed. That's significantly more slowdown than Wesker.
Also, Weskers infection CAN be ignored! Pigs cannot. Believe me, I've seen survivors, being infected by the uroboros vial at the beginning of the match, and completely ignore it for a 4man escape in under 5 minutes.
He's good, but not that good.
Also: long live the pig🐽
Its better than 10 Blight or 10 Nurse in a row
Half of what you re saying is just wrong dude... Wesker also has a similar cooldown after power use as Blight, blights power takes 3 seconds per charge, Wesker takes 6 seconds per charge, but can be reduced if people are infected, therefore it is wrong to say he has no cooldown. Using both his charges moves him around 21m,how on earth is this supposed to bet better than Billy's chainsaw? If you saw longer than 3-4 seconds you have already traveled a bigger distance than Wesker, also wesker power needs to be channeled for like 1.5 seconds before he can use it, while Billy needs to Rev for 2.5 seconds, also not that much of a difference like you make it out to be.
The hit boxes are a bit too technical for my knowledge, I can only say that current Weskers hit boxes were a result of several changes where they were too small so you would clip through survivors models and not hit them or collide with everything.
Weskers slowdown is less than Pigs for sure, you can just grab a spray whenever you run around the map and find a box and then spray yourself two times with it, whereas against pig you have far more running around the map and I think searching boxes also takes a lot longer than the sprays.
I guess this is just a rant because you don't seem to know how to play against him, because comparing Nemesis and Wesker like that just does not work... The devs even explained there reasons for why his power needs 3 hits and it is rather simple to use, especially with the dragging of the hit box whereas Weskers power offers far more cool ways to be used around tiles.
After Blight he is the last fun Killer
Move to England. I never face Wesker which is good because he doesn't excite me at all, its like you're running from a Felix.
God forbid a killer is actually fun to play. Let's give him the Billy treatment, so people think thrice before playing him again.
Actually, let's give all killers but Legion the Billy treatment.
I really wouldn't call Singularity hated. He just has a high skill floor, which is why many people don't bother with him.
Compared to Wesker, Singularity is not really fun to play as.
But sure thing, he's fun to play against.
You claim:
You are wrong because: