For the People + Buckle Up #########?
You´re the killer, you chase someone for 30 seconds, it cost to you 1 or maybe 2 gens then you down the survivor.
BAW! Another survivor appear right in front of you and now you don´t have your hook and 2 survivors are invulnerable for 10 seconds, time enought to reach another loop with a strong window or a strong pallet and make you waste more time.
What´s the point of that? How you can counter that? How many times it will occur during the match? There is NO COUNTER PLAY against that!
Killers don´t being rewared for wining a chase is so ridiculous.
Comments
Things that are unfun to verse are ok in the game as long as you can win against, it seems to be the message this conveys. We should bring back old legion and old slinger as they were miserable yet easy to beat, unless this rule only applies to killer issues, which is also what your comments in this an other threads regarding this combo hint at.
????
What?
The argument here is that a killer can down a survivor and during the time it takes the killer to wipe their weapon another survivor instaheals the downed and both then can run away with endurance.
Why the heck should the killer leave those two and chase someone else? And where is this tunneling if this is the first down for that survivor for example, which my comment was aimed at?
No.
The large time investment is killed in a super unfair way and it just doesn't fly.
pressed lol
Maybe formulate a whole sentence?
Because I can't make ANY sense from "pressed lol" in relation to my comment.
that's a you problem