People are saying the balancing is bad in this game is anyone gonna address it?

So I have seen many people say something is overpowered in the game for example some killers are more overpowered then others and that survivor perks or better then some. Some say this game is killer sided and or survivor sided and I have to be honest this game in its current state is killer sided as survivors get nerfs a lot while killers hardly get any and if they do very small unlike survivors who get pretty big nerfs so is this gonna he changed soon?

Comments

  • @Somkif said:

    So I have seen many people say something is overpowered in the game for example some killers are more overpowered then others and that survivor perks or better then some. Some say this game is killer sided and or survivor sided and I have to be honest this game in its current state is killer sided as survivors get nerfs a lot while killers hardly get any and if they do very small unlike survivors who get pretty big nerfs so is this gonna he changed soon?

    Thats an extraordinary amount of flawed logic.

    Your logic is comparable to calling trapper overpowered because he hasn't been nerfed as much as other killers.

    The game is fundamentally survivor sided, and the evidence is in the survivor builds + killrates.

    1 - if survivors weren't expecting to reliably make it to end game , they wouldn't be running adren/hope as often as they do since you're effectively 2 perks down the whole game.

    2 - killrates are supposed to be at 60%~ and right now they are in the low 50s high 40s.

    3 - the "biggest" survivor nerfs were to undeniably busted perks like old DH for distance and COH infinite selfheal base just to name a few.

  • People can claim that something is OP while it's not actually OP. Bad experiences facing a particular perk or killer can lead someone to believe it's a problem when it's not.

    Honestly the community overreacts about nearly everything.

  • I keep bringing up the "Freddy on release" thing because it is the most obvious case of "if people complain, then they must be right" blind balancing I have ever see in any game. Hopefully, BHVR seems to learn a little from experiences like this and at least try to not repeat the errors from the past.

    https://www.youtube.com/watch?v=IXwqWxNKdOU

    Also, some people thinks that the game is "killer sided" now because survivors have had such an advantage in the game for so many years than any balancing change affecting them seems to be just to "babying killers". This is nothing new, as even when BHVR nerfed the "god mode build" that allowed survivors to heal faster than the cooldown between basic attacks some people criticized them arguing "they don't want the game to be fun".

    Anything they do to balance the game that isn't a 100% buff to survivor or 100% nerf to killers = BHVR is killer sided. In other words, the same old song.

  • Devs have been straight up nerfing survivor too much just to give casual killers a chance to enjoy the game sweat free but at the same time SoloQ is being pushed further to the bottom of MMR and killers get to deal with all the SWF in higher MMRS thus the cycle continues.

    The other thing is survivors are receiving so many nerfs but it's doing nothing for all the things survivors are complaining about. It's still the least riveting gameplay.