Impaling Wire addon needs to be nerfed or changed to Iri
This addon is stupid, getting harassed by 6+ chains in a row is NOT FUN in any shape or form, let alone fair, it essentially guarantees free hits unless youre next to a god pallet or window
This addon is stupid, getting harassed by 6+ chains in a row is NOT FUN in any shape or form, let alone fair, it essentially guarantees free hits unless youre next to a god pallet or window
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Comments
You know what is stupid? Hitting skillshot only to gain exactly nothing out of it (in fact, loosing distance in the process, because animation lock while using it disables running).
Impaling wire just "makes sure" (even in this case you can get unlucky), that hitting skillshot actually does something. Even if survivor decides to vault immediately after getting hit (still getting fast vault in the process).
If the addon would get higher rarity, base chains would need to ignore breaking on environment, or repeated hit would need to be much more consistent. It's BS that doing correct play (hitting skillshot) results in you loosing distance instead of gaining some
Impaling Wire is fine. Original Pain is the addon that needs a change.
IMO original pain while underperforming is also fine. The only problem with it is hard tunnel right after unhook - which would be fixed if those 3s (or even 5s would be IMO fair) immunity from chains survivors get would count from moment survivor is actually unhooked (meaning survivor can move and not get instantly hit to loose BT - in fact in this case it does not even really matter if you get rid of basekit BT anyway as survivor will not make it anywhere in those 10s with chains on himself).
If we are talking about problematic addons, I would actually talk more about his meme being purple and him having long-range addons (which are absolutely meaningless every single time - be it longer spawn range or longer flight range).