Incentive for losing Survivors
I keep seeing it more and more that survivors are trying to kill themself, if they see a game as lost or unfun. Here an idea, to make it happen less often:
I think there should be more Bloodpoints for survivors being on hook which could be considered as "Enduring Pain".
The longer you stay on a hook, the more BPs you get. BPs increase exponentially, the longer you are on hook. (This makes up for the fact that people are more likely to kill themself if they didnt get unhooked within first stage.)
Also hitting skillchecks while on death hook, should grant points for each skillcheck individually, rather than for the entirety of the struggle phase as it currently does.
And lastly, it has to be balanced in a way so that you dont get more bloodpoints by dieing to the point where people would kill themself just to farm bloodpoints faster.
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