Can we even blame campers for bad game design?
At title goes.
I dont even press skill checks at stage 2, its just boring
At title goes.
I dont even press skill checks at stage 2, its just boring
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true, it sucks.
Why you blame campers when their first hook happens after 2 or 3 gens chase and their second hook results into 1 gen left?
People simply don't want to sweat as killer anymore and resort to quick and cheap moves. Hence why so much tunneling and camping.
Its their decision to do so, so they're 100% to blame. Its like someone flipping the table on a board game where he's losing, some people's ego cant handle a loss but thats still not the games fault.
I mean, if killer gets 4k with it, then it wasn't bad plan.
His result of the game improved, even if only by 1 kill.
It's better than give up as survivors. I don't mind camping or tunneling unless they go for it on 5 gens left, that's boring.
Camping in end game? Sure, it's understandable and we have to make some effort for 4 escapes.
It depends when they start camping. If they camp just because 3 gens have been done then yes, blame the killer. The game is not over and camping isn't fun for either side.
If you are standing inside 3-gen, them camping is simply best play killer can do...