"Made For This" Is Literally Just "Dead Hard" 2.0

Before continuing further, this is not discussion the perk's function or strength. This post is entirely about community discussion/debate.

Since to me, it literally seems like Dead Hard 2.0, by the idea that people are constantly posting on the forums to nerf it, while others are posting on the forums to not nerf it. You see a constant back and forth between two groups with varyingly different opinions.

It, in my opinion, might just be the hugest bit of community discourse. Compare it to the likes of Dead Hard for distance, or "press E to negate a hit" as some would say, and it feels like a broken record all over again.

That being said, I dont think the community is to blame, BHVR needs to be really careful when examining what to add to their game or not, since they should know by now that people are going to overreact over literally everything.

Be careful going into the comments, since it seems like this discourse has worked it's way into the thread and people are arguing/debating over something that I frankly dont care about.

Comments

  • @fulltonon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3459177#Comment_3459177

    Everything of your post is literally made of assumption like "people would not use it over other perks" or "I think someone who runned you were better anyway", even "everyone would still complain even if it's bad", on the other hand exhaustion perks/addons for killers being extremely limited or unreliable to the point you are lot more likely to not get any value from it, is just a fact.

    Catching survivor itself has never been a problem, the point is how long you can prolong it, this perk increase that no matter what, by actually big amount all the time.

    even sprintburst or lithe can not do this, those perks require brain cell and effort to pull off, they are not like "you'll just be faster".

    i mean, we dont have any statistics of mft usage or how strong it is so everything said is obviously assumption and anecdotes.

    Just as you assume mft is a gamebreaking perk that needs to be nerfed i assume is not nearly as strong as many people said it is and is not stronger than our current sprint and lithe.

    Just as you assume there is nothing a killer can do against mft, i assume there are many counters and even without those the killer can still win.

    That's the problem of not having any info at all.

    Take this as another assumption if you wish but i never saw yet 2 different survivors using mft and "masterfully" looping a killer in game. Most i have seen these days is one mft and is probably from a P0 gabriel who is testing the perk.

  • @appleas said:

    https://youtu.be/hpgchXyKu68?t=1067

    Posting the Sadako BL 3 vs Resilience + MFT video with timestamp. I’m sure some people will still find some reason for it being a niche scenario and totally unrepresentative of the majority of the games. Please note that I am not the creator of this video and please do not harass him.

    that pallet is bloodlust 3 infinity. you do not need MFT to bloodlust 3 infinity that. that pallet is like fracture cowshed pallets. you should instantly break that pallet. with or without MFT.

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