this perk just feels like a random combination of effects
troubleshooter is super eh
troubleshooter is super eh
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His perk combos make 0 sense. Made for This is a healing AND movespeed perk in one for some reason, at least this one is consistent with being about information, and it's actually useful for soloq. It prevents sandbagging a gen with 1-3 people on it that's almost done so the Killer can't kick it and get a hit on someone else. But yeah it just seems sort of like they looked at their perks and said "What don't we have yet? Just throw those together I guess"