is it possible to make camping unprofitable

it only takes 1 minute for a survivor to die on a hook. It seems to me that it is enough to simply increase the dying time to at least 2 minutes. it will not be profitable for the killer to simply stand at the hook and he will be forced to look for more effective tactics

Comments

  • It's a minute per a hook state. 2 minutes total to die on a fresh hook.

  • We will see specific implementation, but I would wait and see how new anti-facecamping pans out. It's very possible, it will be enough

  • That's kinda too much...

    I could agree on 10 seconds per stage, but minute? Really?

    It's supposed to be bad to have someone on hook and pressuring. You would want to go eat a dinner and still have time to unhook.