Perk suggestion. Breakable Windows
Not sure what the coming killers are, but if any of them are brutes like Nemesis, consider adding a perk that gains tokens from completed gens, and tokens can be spent to bust through a window vault that has been blocked by the Entity (from the survivor vaulting 3x, not from Bamboozle or other perks), turning it into a doorway for the rest of the match.
Comments
That would be broken. Same as survivor having some (conditional) ability to create window. Same discussions were made about creating/breaking unused pallets. Such perks would just be way too much.
I'm sure the same thing would've been said if perks like Bamboozle and Coup de Grace didn't exist and I were to suggest their effects. 🤷♂️
Make all maps denser and you can have this perk. Bamboozle exists, because there are connected loops and double windows.
But AFAIK current anniversary stream said, that maps are going to be more killer-friendly. That leaves no place for such a perk.
Plus, it could only happen 5x max (and that means all the gens are done), and would require the survivors to make the mistake of looping a window 3x instead of only twice before leaving the tile.
Survivors would have to choose: leave the tile? Or milk 1 more loop and make the tile unsafe for everyone else for the remainder of the match?
5x is HUGE NUMBER. Especially considering 3gen camping (hello to skull merchant again). I would create such a deadzone, that nobody would EVER be able to do anything about it (maybe with exception to borgo, but that map is broken with how dense it is).
To illustrate how huge number it is - consider survivors could bring a perk that would be able to create just 1 pallet (meaning not even a reusable window). That would result in 4 extra god pallets. Vast majority of maps do not have 4 god pallets for a good reason. Not to mention they would definitely not work with 4 extra god pallets.
Oh, but the new perks Made for This and Scavenger being broken are fine...
Got it
And I said so where?
We will see how new perks will behave. But I am especially interested in Forced hesitation and Made for this. The other perks looks to be mild (scavenger is just worse build to last IMO and Machine Learning is active for too short of a time to be too impactful (thankfully))