Ghost Face Terror Radius Revert + SFX to Marked survivors

I ask genuinely to get the original 8m phase of Ghostface's terror radius back and replace the current one.


I feel with both versions, the current 8m phase doesn't blend well, but the old one does with the chase track as they have synergy.

The chase and everything else is perfect, but I just want to hear that creepy redux of his Night Shroud audio that was re-implemented into his sound design.

Speaking of which, that old Night Shroud sound should be added into The Ghost Face's Mark, cueing over the Marked survivor's POV for the entire duration outside of a chase. I feel aesthetically it will make being exposed by him creepier.

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