Laggy / bugged Vaults
Not sure if the devs are aware of this or if it has already been said but since the new patch sometimes vaults are laggy. After you vaulted you lagg back ( rubberband ) to the window.
Not sure if the devs are aware of this or if it has already been said but since the new patch sometimes vaults are laggy. After you vaulted you lagg back ( rubberband ) to the window.
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Comments
I experienced this too, but I think we need to complain more about the window hitboxes and how certain killer's animations take priority over your vault animation. I cannot count the times, I vaulted a window and Whisker not only stopped my animation when it was nearly completed, his animation teleports my character on his side of the window. I think that's stupid. Okay he hits me, but why should I be teleported to him instead of continuing since my character was already on the other side?
Similar is Blight and how his animation also takes priority and even if your character is fully off the window, you will still get hit because the animation is not fully done and according to the game your hitbox is at the window.
hm but to be fair, sometimes wesker gets rolled by that instead ( people call it the wesker-tech ). Where he doesnt get a hit at the window or pallet and also doesnt get a vault over it. And not sure what you mean with blight but probably has to do with his crazy movement speed and how the game doesnt correctly translate positions that fast over the server. Imo they should get rid of blight's hugtech because its very broken. at times i feel like he is the strongest killer ( even surpassing nurse ) because of it.
That sounds like a bug with Whisker. It makes more sense for him to vault the pallet/window, instead of your character being teleported from one side to the other. It can also give Whisker a free down in some situations. Or if it should be a hit, then okay, but again, your character shouldn't be teleported to his side