Tunneling is the meta, thanks to the devs.

This is what it has come to sadly, make the game a 3v1 asap or lose. Because no amount of downs or hooks are gonna matter IF the survivors are just efficient at gens. All the new information on the survivor hud is cool for solo survivors but has also massively boosted gen speeds. The gen regression perk nerfs have also encouraged killers to tunnel more, because why go for hooks and not even get rewarded for it? Some survivor mains think that killers are just vile disgusting players that just want cheap wins and thus tunnel, but that isn't true most of the time, tunneling is literally the only way to win against decent survivors. Otherwise, enjoy those t-bags at the exits.

If they just balanced the maps instead of increasing gen speed, it would help massively, breaking like 40 pallets while other survivors sit on gens is the actual problem.

Comments

  • @skylustv said:

    All killers should gain a 30% regression pop after hooking a survivor as basekit, this would incentivate killers to patrol gens and not stay camping.

    Nothing close to this can be implemented until all gen perks are removed from the game. 9/10 games, killers already stack at least 3 slowdowns (and sometimes 4 even on the best killers like Nurse/Blight). Adding your suggestion would make most games nearly unwinnable for survivors.

  • @jordywordy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3359167#Comment_3359167

    Then after they remove slugging they can address those builds.

    and have a solid 2 months of unhookable survivors? pass

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3360086#Comment_3360086

    Idk.

    It's just surprising to me that people think Killer isn't the best it's ever been.

    It was demonstrably better a few patches ago, and probably best right after the perk overhaul.

  • I don't care about winning; only fun. It's not fun getting bullied by 4 survivors.

  • @jinx3d said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3365953#Comment_3365953

    and have a solid 2 months of unhookable survivors? pass

    Whatever it takes. We're always waiting 2 months for simple things regardless so why would it matter.

  • @I_CAME said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3361526#Comment_3361526

    Average players should not be able to win a large majority of games. People who put serious time into the game should be able to. That's how investing time into anything works. Otz just did a week of strict no tunneling and no busted builds where he won 81% of his games. I watched a comp player do an even harder challenge where he didn't tunnel, camp , or even slug. He 4k'd on all killers except two. I think there is sufficient evidence to say that it's not necessary to tunnel if you are sufficiently skilled. Some people don't want to admit it because it bruises their egos. If people want to tunnel because it makes the game easier then fine. I just want some players to stop lying and saying it's necessary when it's clearly not. I want people to admit they do it because it's EZ MODE.

    So your saying that the expected skill level for a killer to consistently win us otz level of experience?

    Otz is not your average killer your saying that people playing backyard football should be expected to play at the NFL level to win.

    If an average play is going aginst an average player then why shouldn't they be able to win consistently? Your saying the average killer should play at a pro level to win consistently but casual survivors should be able to win consistently while playing casual?

  • @Devilishly_Rowdy said:

    This is what it has come to sadly, make the game a 3v1 asap or lose. Because no amount of downs or hooks are gonna matter IF the survivors are just efficient at gens. All the new information on the survivor hud is cool for solo survivors but has also massively boosted gen speeds. The gen regression perk nerfs have also encouraged killers to tunnel more, because why go for hooks and not even get rewarded for it? Some survivor mains think that killers are just vile disgusting players that just want cheap wins and thus tunnel, but that isn't true most of the time, tunneling is literally the only way to win against decent survivors. Otherwise, enjoy those t-bags at the exits.

    If they just balanced the maps instead of increasing gen speed, it would help massively, breaking like 40 pallets while other survivors sit on gens is the actual problem.

    it has always been meta?? not the dev's fault lol, as if theres anything of 'fault' anyway

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