Balance for both sides
From killer part when you play genrush is crazy even with slow perks if you deal vs party .So probably dead hard and provethyself should be nerfed somehow .May be to cut some save pallets on some maps.Also may be time increase for gens to repair +25-30 seconds .
Call of brine since a lot of survivors just touch gens that were affected by it and you need to do it over and over again to block the gen for 10 seconds after you use call of brine (works once in 60 seconds)
May be to rework some old killer perks that are useless into something to fight with genrush.
Also i would return memento that was only for one person and make it working like in the past after the first hook you can kill this person .
From survivor part even after nerfing nurse's addons she is still overpowered and not matter what silly people try to tell that she is okay she still needs her ability nerf .Like 2 nd blink cannot be used through walls and objects or after blinks she has even more cool down and also to do something with her basic attack range which is quite big.
Blight .Since he has high mobility and a lot of people use dpi increase and this people dont get banned for that.His base speed should be 4.4 . Addons like ring or crow rework into something different.
Sometimes i even think red light when killer is chasing you should be from his back as well since all of them going with their back in constructions .
Fight with camping and tunelling .If person is being camped for around 20 seconds and more he can use stop his time on the hook for 30 seconds (works only once) to fight with campers .
Passive decisive strike once as well to fight with tunelling .
Comments
Sure. Let's add +50% base movement speed to killers while we are at it. And make all the maps 100m^2. Sure that will be healthy. TERRIBLE IDEAS.