"Devs aren't survivor sided"
A broken perk like dead hard stayed in the game for 5+ years, eruption nerfed within just a few months of survivors complaining. Yet another perk that rewards the killer for not camping is nerfed, and then the devs will make a surprised pikachu face when killers camp more and more.
(P.S waiting for DS and Windows Of Opportunity basekit)
Comments
i think devs only get around to nerfing survivors when one of them is forced to play the game once in a blue moon.
the truth is that for every 1 killer complaining about unbalanced survivor perks, there are 4 survivors complaining about killer perks. thus when the devs go to the forums they see 80% of the complaints being about killers thus they make their changes accordingly. that's the reality we live in and why survivors only get nerfed every 5 years.
Oh, jesterkind, didn’t you know, all killers NEED to share the same opinion on everything? Especially dead hard?? /s
only basekit BT, off the records, DS, Adrenaline, instaheals, Boon: shadowstep, bodyblocking, reassurance, kinship, 4% kobe from the hook (i would say more 96%) and the map loadouts most of the times generally speaking, but hey, aside those things it's perfectly doable /s
That's not how logic works. 1 killer needs 4 survivors willing to play. See what I did there?
A trial starts only when 5 players distribute across roles in the correct ratio. You need to convince 4 people to pick survivor. However, you only need 1 to decide to go for killer.
I meant the worst for killers.
what happen when no one wants to play killer tho 4 survivor wait a long time in lobby.
What the flip is that spacing, taking up most of the page, look at my scroll bar at the side
You are cute if you really think all those things stop tunneling and camping
I meant the worst for killers.
This you?
Same thing that happens when even just one person doesn't want to play survivor, assuming you already went through the hurdle of convincing 3 more, tho 1 killer wait a long time in lobby.
Did i said that those things stop those tactics? I don't think so... I said indirectly that those tactics aren't viable against decent survivors because they have too many 2nd chances... (aka not doable)