Automatically kick and penalize AFK players.
If a STANDING survivor or killer moves less than 5 or so? meters within 60s or so?, automatically kick them and give them the disconnection penalty as if they disconnected.
"But what about [insert reasons]?" Simple. Just code in certain exceptions so the auto-kick function is disabled or ignored in certain situations:
Exceptions
Survivor: If another Survivor or Killer is within a super small distance for the span of time (ie, bodyblocking them) AND the Survivor being blocked is actively running.
- The running requirement prevents squads from AFKing next to each other to trigger the small distance requirement.
- The running also makes it obvious the survivor being blocked was trying to move but cannot for some reason.
Killer: If a Survivor is hooked, caged, or downed nearby.
- If other survivors are nearby, forcing leaving would be giving survivors a free unhook.
Comments
First fix matchmaking so it actually works then maybe you can do that.
??? What does matchmaking have to do with people breaking the rules by being AFK?