15 Things Survivors Don't Realize About Playing Killer.

This was initially 15 points for both killer and survivor, but I'll make that it's own thread as this was already getting wall-of-texty.

If you have anything to add, feel free.

  1. We know that not every game is against an SWF. And that not every SWF is a sweaty team. But every game has the potential to be one, and so we either need to come prepared or just instalose. And that's not fun either. Remember, we can't choose not to face SWF and can't easily identify them in the lobby - but you do.
  2. Ditto, chances are that if we're playing mean from the start, it's because we've had a game recently where we didn't play mean and got stomped for our trouble.
  3. You don't need to give us mercy kills, but if you don't have anything nice to say, just get out and get to your next game. Gloating and being BM...even if we never see you again, chances are that the next team we play against is going to suffer.
  4. Sometimes we aren't trying to tunnel. We just keep running into you. It's not personal.
  5. We may not be camping, but if you try to unhook right in front of us or literally try to unhook mid chase - chances are we're going to take the shot.
  6. We don't run deep regression because it's fun. We run it because sometimes it's the only way we even really get to play the match out.
  7. Similarly, info perks get redundant fast and we don't have much in the way of universally good perks that aren't regression based. If we did, you'd see more of them.
  8. Some perks are annoying for you to play against. Some perks are annoying for us to play against (or worse, some maps). It's just the nature of the game.
  9. Before you blame getting killed on our perks/killer/strat, ask yourself - 'is there anything I could have done differently in that game that might have helped?'. Play in a group (there are always groups popping off on the DbD Discord, 24/7, at all skill levels). Run at least some info perks if you're solo. Don't go for crazy unhooks. Don't try fancy stuff if you aren't sure it'll work. Don't trail after us like puppies when we're carrying someone.
  10. If you act cocky or BM, you don't get to complain if you get tunneled out. If you demand our attention, don't be surprised when you get it.
  11. Just because the exit gates are powered doesn't mean you've won. A killer is no more under an obligation to let you leave than they are to let you unhook. Being salty about this in postgame is a bad look.
  12. Yes, we all know the trick to avoid AFK crows by now. Stealthing around the map and drawing things out because you 3genned yourselves is no less obnoxious than us walling you into the poop room on Gideon - and honestly, should be no less bannable. Don't do it. And if you do - remember, karma is seldom fun.
  13. Understand that a lot of killers have a chip on their shoulders about the way this game has been balanced in the past. Certain perks that shall not be mentioned were at something like 80% usage at higher MMRs, and were like that for years. Combine this with how BM some survivor teams can be, and yeah - there's a reason why some killers go in treating every game as a grudge match. It's not necessarily your fault, but you can't really blame them either.
  14. If your lobby is stacked with items, expect Franklins and maybe don't risk bringing your best item. Because that's the best answer we have.
  15. Some of us will try to ease up if we're stomping, and at least allow you to safety pip - it gives us more BP too. Similarly, if you've gotten 4 gens done and the killer has 1 hook, maybe consider extending them the same courtesy? It's more BP/emblem points for everyone.

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