Add A Minimum Distance Between Scourge Hooks

The effectiveness of Scourge hooks can be severely limited when all your scourge hooks are out of the way.

I had a match yesterday where all my scourge hooks, save one, were all right next to each other in a corner of the map. I think there should be some sort of check in place to make sure these kinds of scourge hook spawns don't happen. Something like the hook nearest to a scourge hook cannot also be a scourge hook.

Comments

  • One thing they should do; If 2-3 hooks go by without a Scourge Hook being used, then the Scourge Hooks closest to the edge of the map deactivate, and the ones farthest from any map edges activate as Scourge Hooks.

    Just to shake it up.


    Or, every time a Scourge Hook it used; it deactivates, and a normal Hook becomes a Scourge Hook.

    And every time a normal hook is used, a Scourge Hook somewhere on the map cycles to a new Hook.

  • @Stabby_Widdershins said:

    One thing they should do; If 2-3 hooks go by without a Scourge Hook being used, then the Scourge Hooks closest to the edge of the map deactivate, and the ones farthest from any map edges activate as Scourge Hooks.

    Just to shake it up.

    Or, every time a Scourge Hook it used; it deactivates, and a normal Hook becomes a Scourge Hook.

    And every time a normal hook is used, a Scourge Hook somewhere on the map cycles to a new Hook.

    Giving me an idea for a scourge perk concept.

    • No hooks begin as Scourge hooks.
    • The first four non-scourge hooks you use transform into Scourge hooks when a survivor is rescued from them.
    • When a Scourge hook is permanently destroyed, X happens. Let's say... all generators regress at x% for x seconds or all survivors auras are revealed.

    This means you get to choose which hooks are Scourges, but you don't get any other Scourge perks for your first four (different) hooks. And in exchange for giving up four scourge hook events, you get a bonus for using them to sacrifice a survivor.

  • The inconsistency of scourge hooks is why I don’t like running them. I mean honestly would scourge hook perks be overpowered if every hook was a scourge hook? The answer is no. Most of them are just meh to alright with the only real good one being PR.