Ruin shouldn't be a Hex anymore
- Too slow regression speed
- It will deactivate itself after a first kill
OR
- buff the regression to 150% or something and keep it Hex.
Ruin was overnerfed.
- Too slow regression speed
- It will deactivate itself after a first kill
OR
- buff the regression to 150% or something and keep it Hex.
Ruin was overnerfed.
Read THIS post.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
Cannot agree more !
More like hex's need to be reworked, they are pretty useless unless it's devour and that's only because devour is just that strong. Well, and plaything/pentimento but those are almost not hex's anymore, way less risky. Contrary to boons which will always gives some value outside of exponential, but even exponential is insanely powerful in the right situation usually revolving around swfs.