If UB base kit is coming then hook deadzones will need to be addressed

With Unbreakable soon becoming base kit there’s a major issue that I hope the devs don’t overlook, hook dead zones

Nobody likes being slugged, but if you’re playing killer and a survivor goes down in an area where there are no hooks, either because of bad spawn RNG or because of one breaking after a sacrifice then the killer usually has no choice but to slug

But with slugging essentially becoming a thing of the past then in that specific situation the survivor can pick themselves up every single time, and you better believe bully squads will exploit it, purposely going down in a hook dead zone knowing the killer can’t do anything about it

A simple fix would be to update the hook algorithm so there’s less RNG, and/ or make it so sacrificing a survivor no longer destroys a hook

Comments

  • Permanent hook destruction should go anyways. It’s outdated

  • It’s going to be an issue if they dont remove the hook destruction.

  • @sizzlingmario4 said:

    Permanent hook destruction should go anyways. It’s outdated

    It'll probably be a new perk.

    "Sacrificed survivors don't destroy their hooks, 1% faster hooking speed."

  • Yeah, if they add the ability to pick yourself up they should make sacrifice-broken hooks come back after a minute or so.

  • I said in feedback during PTB that while I personally am happy to have the basekit Unbreakable to make slugging less appealing they definitely need to look at hooks/maps before they add it to the game.

    They should make hooks broken by sacrifice come back after 3 minutes - the same amount of time it takes for a hook broken by Breakdown to come back. That way dead zones aren't permanent but killers still need to consider where they are hooking survivors to avoid a temporary dead zone. Also buff Hangmans Trick and have it bring back hooks faster.

    They also need to look at hook RNG, this has been an issue for a long time. They need to add hooks where there are currently dead zones and make sure that killers cannot block survivors from making an unhook - like blocking doorway, can only unhook from one side, etc. If this can't be done then rework the map, if it can't be ready by time basekit Unbreakable comes out then kill switch the map.

  • @Seraphor said:

    https://forum.deadbydaylight.com/en/discussion/comment/3236903#Comment_3236903

    It'll probably be a new perk.

    "Sacrificed survivors don't destroy their hooks, 1% faster hooking speed."

    Omg Hangman's Trick returns