New Healing Mechanics?
So I noticed that cancelling heals (on others or on self) may sometimes make a weird noise and cause the progression to drop to zero. But this doesn't happen all the time, anyone knows how this works exactly? Is it some kind of new healing mechanics or just a bug?
Comments
It's the new hemorrhage mechanic. When you are afflicted by hemorrhage, anytime you stop healing you lose progress very quickly.
Honestly makes Sloppy way more worth taking.
I see! Thanks for the responses.